If i were in the Guild that got it, i would like to beleive that i would choose not to roll for it, so as to allow the people who could use that DMG/DLY to get it. But then i am weak willed, so i KNOW i would roll.Adjusted the base damage, critical hit chance, and critical damage multiplier of all weapons to make them have a more notable differences on a base stat level.And just wait till you get your first rare weapon.
![]() Cant Roll Weapon Dmg To Cool Down Mod Is AddedAn attack roll is the sum of the roll of a twenty-sided die (d20) and all attack bonuses and penalties. According to Feedback, any Keen bonus is additive with feat bonuses, resulting in the following:Characters can only be hit and subsequently damaged by attacks with weapons when an attack roll is equal to or greater than defense. However, unlike an attack roll, a threat roll cannot automatically miss (roll 1) or hit (roll 20) so conversion of critical threats to critical hits can be 0% (roll 20 + Attack < Defense) and 100% (roll 1 + Attack ≥ Defense).Unarmed attacks have Critical Threat: 20-20,x2 but some weapons have a higher Critical Threat range, increasing the chance of a roll within that range:The Keen bonus can increase base Critical Threat range, as can the Critical Strike and Sniper Shot feats. This threat roll is effectively a second attack roll which can result in a Critical Hit, multiplying damage rolls and bonuses when equal to or greater than an opponent's Defense. In either case, this can increase chance to hit by up to 50%.Strength mod(ifier) is added to the attack roll when using melee weapons, or lightsabers when equal to or greater than Dexterity mod(ifier).Dexterity mod is added to the attack roll when using ranged weapons, or lightsabers when greater than Strength mod.Some weapons add an effect bonus to the attack roll, as do battle stimulants:The dark side power Slow can also inflict a penalty (-2).As well as resulting in an automatic hit, an attack roll with a maximum d20 roll (20) results in an automatic Critical Threat. Conversely, melee on ranged 10 is added to the attack roll whenever a melee attacker attacks a ranged opponent.![]()
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